![]() How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author’s improved cocos2d game engine (Kobold2D), and even helps you enhance your game’s marketability on the App Store.Ĭreate compelling 2D games with Learn cocos2d Game Development with iOS 5. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. It guides you step-by-step through the creation of sample games. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Springer eBooks Summary: Create compelling 2D games with Learn cocos2d Game Development with iOS 5. Subject(s): Computer science | Computer Science | Computer Science, general DDC classification: 004 Online resources: Click here to access online Material type: Book Publisher: Berkeley, CA : Apress : 2011. ![]() Itterheim, Steffen Löw, Andreas SpringerLink (Online service). ![]() Learn cocos2D Game Development with iOS 5 / by Steffen Itterheim, Andreas Löw.
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